Battlefield 2042: The 0.2.2 patch solves different problems before the great update

Field of battle 2042 is a first-person shooter computer game developed by DICE and published by Digital Arts. The video game was released on November 19, 2021, for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Collection X and also Series S. Unlike recent Battlefield video games, Battleground 2042 is exclusively multiplayer as well as does not have a single-player campaign. It additionally includes assistance for cross-platform play, a very first in the collection. Upon release, Combat zone 2042 got mixed evaluations from critics.

Patch 0.2.2 Battlefield 2042 is now available for everyone but be careful, since the changes you are about to read are not yet available in the game. They will appear as of tomorrow, November 25. But EA and says they have made the decision to publish the patch note in advance to alert players from what will happen tomorrow. Weapons, resuscitation and vehicles are the stars of this update; In fact, the next update will arrive in December and will be the first important update for the Shooter immersive.

Error corrections, modifications and improvements.

The scattering of bullets was reduced in all weapons except for the shotguns. This should be translated into better precision during the game.

Increased the vertical recoil of PP-29 to ensure that the weapon does not have excessive performance when it is activated outside its combat range. A problem was solved by which players who died near obstacles such as walls or water could not revive. The cases were corrected in which the players were trapped on the ground and could not reappear. A hidden timer has also been introduced that will be activated after 30 seconds of the state of dejected, which will force a reappearance if necessary. 20 mm cannons mounted on the Night bird MD540: the radius has been reduced in which the bullets caused damage when impacting and reduced repetition damage. The size of the explosion radius was reduced from 3 to 2. Damage to internal explosion radius from 1.5 to 0.75 was reduced. KA-520 Super Hokum: The 30 mm cannon (lateral mounting): the overall damage has been reduced and the rank in which the bullets caused total damage, while increasing the general dispersion of the bullets. Reduced explosion radius from 2 to 1.6 Explosion damage was reduced from 20 to 14. Reduced bullet damage before beginning the damage by fall from 18 to 15 Damage distance by falling from 200 to 180 was reduced. Bullet damage was reduced at the maximum drop of fall from 8 to 6 Greater scope and propagation of bullets in general AH-64GX Apache War chief and KA-520 Super Hokum — 30 mm cannon — has reduced the radius in which bullets cause damage to impact and reduce its damage by repetition Explosion damage was reduced from 20 to 18. Greater damage by fall for the furthest enemies of the bullet impact center We have reduced the overall damage to the machine gun for all terrestrial vehicles, as well as the reduction of the damage to the bullets that now begins before. The bullet damage was reduced before the damage began by fall from 18 to 13. The distance from the damage by falling from 60 to 40 was reduced. Bullet damage reduced at the maximum drop of fall. The type of armor equipped with the NCAA hovercraft was adjusted, increasing its vulnerability against different types of weapons.

Battlefield 2042 has TWO major patches on the way...

Battlefield Portal Mode 2042

The UAV-1 has been reactivated in Battlefield Portal Significant reduction of the time and speed of health regeneration. Increased damage against vehicles and infantry missiles. The drone can now kill enemies on the road. Items forward now will end successfully after capturing the last sector. It solved a problem that was causing players who were in line for a game in Battlefield Portal to return to the menu, rather than join the game when there was a niche available. General Stability improvements to avoid rare cases of falls from the game.

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